Hi there,
I’m Devina

Graphic design got me started, but product design is where I found my footing. For the past 5+ years, I’ve worked across B2B and B2C SaaS products, focusing on onboarding, product structure, AI-assisted experiences, and design systems.

What keeps me interested is the investigative side of the work. The challenge is rarely just the interface itself, but understanding how user behaviour, business needs, technical constraints, and team perspectives all connect together.

A lot of the products Iโ€™ve worked on were already growing complex. Onboarding flows are becoming harder to navigate, systems are struggling to scale consistently, or new AI features are changing how users interact with the product. I enjoy working through that kind of ambiguity and helping teams turn it into something clearer and easier to use.

Lately, Iโ€™ve also been using AI tools to prototype faster and explore ideas earlier in the process. Itโ€™s changed how I work, mostly for the better.

The work Iโ€™m proudest of has always been collaborative. I enjoy working closely with engineers and PMs to figure out difficult problems together and ship solutions that are thoughtful, practical, and able to hold up as products evolve. And if I get to do that alongside genuinely great people, that part matters to me too.

Devina Ardya P. Na

PRODUCT DESIGNER


Helsingborg, Sweden


B2B SaaS โ€ข Customer product โ€ข Growth โ€ข Mobile Native & Web App โ€ข Design System


Product Designer, Remote in EU or On-site/Hybrid within Sweden.


10 years in design, including 5+ years designing and shipping digital products.

Minut, Sweden

UX/UI Designer (Design Lead) โ€ข 2023 โ€“ 2026

Led product design across onboarding, growth, and platform structure for a rapidly expanding B2B SaaS IoT product. Partnered closely with PMs and engineers to untangle complex flows, align teams around product decisions, and create clearer experiences for users interacting with new AI-assisted features.


Tretton37, Sweden

UX/UI Designer โ€ข 2022 โ€“ 2023

Worked across different client teams and industries, focusing on UX research, validating early product ideas, and helping modernise existing systems and experiences.


Freedrum Studio, Sweden

UX/UI Designer โ€ข 2020 โ€“ 2022

As the sole designer, I helped shape the product from its earliest stages by creating the initial interaction patterns, visual direction, and design foundations needed for the product to scale more consistently.


Trans TV, Indonesia

Graphic Designer โ€ข 2005 โ€“ 2010

Created promotional and on-air graphics across marketing and broadcast materials, balancing speed, clarity, and consistency under tight deadlines.








Got a messy product problem?

If you think I’d be a great addition to your team, or just have a design problem to dig into, I’d love to hear about it.